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WardsAndWardingOn Wards and Warding Eight small black and white cubes form the literal building blocks of a Ward Major matrix, one of the most useful magical tools available to trained Deryni. Fortunately so, as casting wards is one of the most common forms of Deryni magic that we’ve seen practiced in the 13 novels so far. Although often a function in and of itself, warding can also be the prelude to a more complicated working to follow. If the partially destroyed black and white altar in the chapel—or temple—beneath the Bishop’s Palace in Grecotha is any indication, ward cubes are also a very old arcane tool dating back to days of the Airsid. Perhaps they are even older than that.
By Kelson’s reign, the most common use of ward cubes appears to be when a single Deryni needs to protect a person, place or thing on a short-term basis. Morgan’s warding of Kelson’s bed on the night before his coronation is an excellent example. Even in Camber’s day, this appears to be as much use as most Deryni made of their wards. Camber himself is nearly sixty before he discovers the strange altar beneath Grecotha, and realizes there are many other possible configurations for the eight cubes, not all of them necessarily benign.
Camber, in his wisdom and caution, doesn’t rush right into experimentation without proper research, and is only able to make a few of the more minor new configurations even work. The most successful of these he calls “the pillars of the temple.” It causes the altar slab in the Camberian Council’s keeill chamber to rise and float above its normal height, revealing the much larger black and white cubes supporting it from beneath. When the wards are dismissed, the mensa slab sinks back into place on account of its own weight—not the most versatile application, as Camber himself admits. In The Harrowing of Gwynedd, Queron makes a more startling discovery when Evaine’s ward cubes, configured for the pillars of the temple, trigger a potent memory of the cubic bluestone meditation altar at St. Neot’s. When Queron duplicates a specific purification blessing used by one of his early teachers while manipulating actual ward cubes on a larger black and white altar, it causes the entire keeill altar to sink below floor level. Ultimately, this leads to the discovery of Orin and Jodotha’s final resting place. Furthermore, Orin was lying on a bier composed of large, black and white stone cubes. As Orin was definitely a prominent man among the Airsid, it all points to ward cubes having a very important place within their magical arsenal, and that their significance went beyond mere protection.
But before the mastery Queron displays with the wards, the basics must be learned. Although education is not their primary function, ward cubes are a well-designed learning tool. The first Deryni to use physical wards might well have been a teacher seeking a clearer way to demonstrate the concepts of warding. Having objects to see and touch that clearly illustrate the difference between the light and dark halves of the whole would be invaluable for a Deryni child and for that child’s teacher. Not only this, but the cubes change their appearance at each stage of the process, showing right away whether the pupil understands or not. We the readers get a glimpse of this when Tiercel de Claron gives Prince Conall a lesson in the prologue of The Quest for Saint Camber. He also teaches Conall that wards can do more than passively protect whatever they surround:
“That’s enough of that,” Tiercel finally said, gesturing for him to pull back. “Now I’m going to make a subtle alteration.” He held his hand over the domelet for a few seconds, not doing anything that Conall could detect, then blinked and glanced up at Conall again. “Now touch it.”
Conall started to obey, but a blue-violet spark arced between the dome and his fingertip with painful consequences before he could even make contact…
“Actually, the first version is more useful for general purposes—and there are variations between.” The Quest for Saint Camber, prologue, p. xxii
On the night before the battle of Iomaire, Joram tells Cinhil that the camp is protected by Watch-wards, which take less energy to maintain, and will not activate unless there is an attempt to intrude. It’s fortunate that quiescent wards are most common, as the consequences for anyone unwise enough to intrude or unlucky enough to stray near a more aggressively set ward look likely to be very painful if not fatal.
The physical matter used to make ward cubes is not truly important although ivory and ebony are traditional. There simply needs to be a clear contrast between the light and dark cubes, and the material must be able to absorb the power and patterning from a Deryni mage that will turn ordinary cubes into a working matrix. Prime, seconde, tierce and quarte are the white cubes. They represent the positive, the masculine, the light half of the balance. The black cubes are quinte, sixte, septime and octave, the feminine, the negative and the dark counterbalance. Different magical disciplines use different imagery for wards. Some compare them to the towers of a castle, for others they represent the four compass points, the four Archangels, four pillars or all of these things at once. All theories are valid, it simply depends on what works best for the individual user. Cubes are most practical as they are easy to stack. But eight light and dark discs would work just as well, according to Katherine. Theoretically, triangular, pyramidal or spherical wards would also work in the arcane sense. It’s simply that the physical impossibility of stacking them would be counterproductive and infuriating to their user.
In Kelson’s Gwynedd even now that the worst persecutions appear to be over, ward cubes are not simple to obtain, and possibly dangerous to own. We’ve never seen Denis Arilan produce his own set—they may still be too damning a possession for a Deryni bishop. Although ward cubes do not have to be made with a specific user in mind, they are not simply a neutral power source to be used with equal facility by any Deryni. The user must have some psychic compatibility to use their ward cubes effectively, although perhaps frequent use helps to attune wards to their owner. Personal relationships also determine who can use a given ward set. Rhys is easily able to work with Evaine’s cubes, and Richenda probably does the same with Alaric’s. Charissa, on the other hand might well find them impossible to use given her mutual enmity with Alaric.
Assuming that a Deryni family learned in this craft had survived with knowledge intact, they could hardly sell their arcane wares openly in the city marketplaces of Gwynedd. They would be cautious even about advertising their presence, as such exposure might still mean death. It may be that Kelson’s Deryni subjects have to look to the Forcinn states or even to Torenth to obtain ward cubes, after saving money carefully for years to afford them. We don’t even know how Alaric might have come by his ward cubes. My guess, which may well be disproved in the course of the Childe Morgan trilogy is that he inherited them from his mother who had inherited them from her Corwyn predecessors in her turn.
Beyond Ward Cubes For major magical ceremonies involving several people, other methods than ward cubes are used to erect ward protection. Whether the ceremony is grand and impressive as in the case of Queron’s induction to the Camberian Council, or hastily carried out with minimal preparation as for Rhys Michael’s empowering in The Bastard Prince, wards of some kind are always set by the participants before the more serious work begins.
By observing the efficient magical team that Camber and his family make, we learn quite a lot about the process of warding a circle, a process that is strongly rooted in Christian worship as Camber and his family perform it. If a chapel is available, they use it, although that’s not a requirement. First, a triple circle is cast in a clockwise direction to mark the boundaries of the ward, each beginning and ending with the Eastern quarter associated with St. Raphael. Rhys most often stands in the East, as healing is one of Raphael’s divine attributes. The first circle is marked by one of the participants swinging a thurible, the incense smoke signifying air, the element of St. Raphael. Candles are also lit in each quarter at this stage, the flames signifying fire, St. Michael’s element in the South, usually represented by Joram, Michaeline priest and knight. In the ceremony held on the night of Cinhil’s death, the candles are each contained in holders of colored glass, amber in the East, ruby glass in the South, blue in the West for St. Gabriel, and green in the North for St. Uriel.
After the first circle is complete, the second is marked by sprinkling Holy water to honor St. Gabriel whose element is water. As the Angel of the Annunciation, Gabriel is generally represented by Evaine. Salt is added to the Holy water to honor St. Uriel and his element, earth. Camber himself most usually stands for Uriel in the North. On the night of Cinhil’s death, Cinhil himself casts the third circle, using the Haldane sword to inscribe the outer limits of the ward, which begins to glow as he passes. The sword then remains at hand in the northeast quadrant for that ceremony to open and reseal the ward, allowing each of the three princes to be brought in and taken out in his turn.
In addition to providing the actual protection, casting the circle would have the additional benefit of calming any nerves, and focusing the concentration of all participants inward and on the work at hand. For the duration of the ceremony, mundane considerations lie outside the wards:
“We stand outside time in a place not of earth. As our ancestors before us bade, we join together and are One. By Thy blessed Apostles, Matthew, Mark, Luke and John; by all powers of Light and Shadow, we call Thee to guard and defend us from all perils, O Most High. Thus it is, and has always been, this will be for all times to come. Per omnia saecula saeculorum." Camber the Heretic, chapter 6, p 77.
Archangelic protection is generally invoked after the physical warding is complete. On the night of Cinhil’s death a brief magical or supernatural response occurs; a wind blows briefly for Raphael, flames leap up for Michael; rain falls into a chalice for Gabriel, and a small, localized earthquake shakes the chapel for just a moment after Uriel is summoned. Of course, prior to Cinhil’s death and the persecutions that follow, Camber and his family practice their magical skills in conditions that are as close to ideal for Deryni as they ever are. Just over a decade later after the worst of the persecutions, only Rhysel is available to help Michaela set Owain’s potential:
“I’ll confess before we start that this is as primitive as I’ve ever worked,” Rhysel whispered, as she came through the gap in the circle, closed and loosely tied the ends of silk behind her and climbed up onto the bed beside the queen. “My mother would have loved it—experimental ritual. My father would have been appalled. But then, Healers are often quite conservative. Look at my brother; you’d think he was thirty, not thirteen.” The Bastard Prince, chapter 32, p 356
Rhysel is easily equal to the task, and she does follow the procedure of more formal wardings to the best of her ability. Joram, himself conservative about magical procedure, is satisfied with her report. Perhaps he did not fuss over what he knew could not be helped. Or he simply avoided asking questions for which Rhysel might have anxiety-provoking answers.
As the Haldanes continued to pass on their powers to each succeeding generation, we may assume that at least one loyal and competent Deryni was available each time to help them through the experience. It is not until Nigel’s assumption of partial Haldane powers in The King’s Justice that we see another warding anything like those practiced by Camber and his family. Many elements are the same; the casting of the triple circle with incense, holy water and the sword, and the invocation of the four Archangels, although it is Richenda alone who summons them. As the granddaughter of the Prince of Andelon, trained by Azim it is not surprising that Richenda’s training has a slightly exotic tincture from Eastern and Southern magical influences.
Other Warding Traditions The most significant warding we’ve seen outside of Gwynedd is in the Torenthi coronation ceremony or killijalay, traditionally held on New Year’s Day. The uncrowned king of Torenth is escorted to the Hagios Iob by four Deryni noblemen who protect him within a moving ward. According to the Codex Derynianus, the four Pillars of the Realm are usually in their late twenties to mid-thirties—well-trained enough to hold the necessary concentration for several hours, and strong enough to withstand the power drain. Each man represents an Archangel at each quarter of the circle surrounding the king and each wears a silk robe of the appropriate color; red for Michael, blue for Gabriel, green for Uriel and gold for Raphael. At the climax of the killijalay in the Codex, the Pillars of the Realm momentarily take on the appearance of the Archangel they represent.
At this point, there are more questions than answers about Deryni of other faiths, and the ceremonial wardings we’ve seen have been strongly linked to Christian worship. We don’t know how strong the link between religion and their magic might be for Deryni Jews or Muslims, or what religious imagery they would use in their magic, if any. Would Deryni Jews hold magical ceremonies in a synagogue, or Deryni Muslims in a mosque? Are they viewed with the same hostility and fear by their religious leaders as Christian Deryni are by theirs? Given the segregation of the sexes in both Jewish and Muslim worship, how might the women of these faiths practice their magic?
Although their story is not canon, fan authors Mark Klinger and Jeffrey Olson wrote a very interesting story concerning wards in v.14 of Deryni Archives: The Magazine. In "A Deryni Letter", their invented character, Shlomo Halevi, uses twelve blue and white equilateral tetrahedrons which he arranges in a Star of David on the floor. Once completed, Shlomo’s ward is even stronger than those constructed using conventional ward cubes.
Al-Rasoul ibn Tarik is a powerful Deryni Muslim of formidable training, although we haven’t yet seen his true abilities. I’d love to watch him work his magic, either alone or with a group of his Muslim colleagues, and how they would go about erecting ward protection. (If I knew more about Islam, I might well be tempted to commit a fanfiction tale of my own on that very topic, but alas, I could hardly know less.)
The Dueling Circle When two or more Deryni meet face to face for a Duel Arcane, they cast a protective circle of another sort around themselves. The dueling circle might be thought of as a ward turned inside out. Combatants in a Duel Arcane hardly expect to be safe, especially with a mortal challenge involved, so while conventional wards keep harmful elements out, the dueling circle confines them for the safety of any onlookers. In a duel to the death, the dueling circle can only be abolished when the challenge has been won. Kelson modifies this condition to mean a clear victory when he faces Conall. And other Deryni can no doubt alter the conditions to suit themselves at all points between mortal combat and a friendly contest.
Melissa Houle Head, Department of Wishful Thinking. Wards and Ward Cubes By Susan Werner Most Deryni-fans adore the magical rituals and find them incredibly intriguing and memorable. Setting wards and using Ward Cubes are important elements in Deryni magic. Indeed the rituals often seem so real that we’d like to try them ourselves. But what is really involved in setting wards and using Ward Cubes? How have those activities changed between the Camberian and Kelsonian eras? And what might the Airsid and Varnarites have done with them that even Camber and his children failed to discover?
Ward Cubes Haven’t we all wished we had a set of eight black and white Ward Cubes? Some of us have even played with sugar cubes, pretending they are Ward Cubes? But where do Ward Cubes come from and what are they made of? Katherine has said that while some may be ebony and ivory, they need not be made from any specific material and could even be dice (or disguised as dice). “Ultimately the material matters little, so long as the colors of the two quarters contrast sharply, to symbolize the notions of light and dark, positive and negative, male and female, and a balancing between these pairs of opposites--for the only real f unction of the physical Ward Cubes is to cue a particular mind-set.” Deryni Magic, p.155.
Given that Ward Cubes glow when activated by a Deryni in much the same way as Shiral Crystals do, I can’t help wondering if there is some connection between them which our Deryni friends have yet to discover. Or perhaps Orin and Jodotha and their associates knew all about that. After all, the bodies were warded by nets of Shiral crystals...perhaps groups of shirals function in a similar way to Ward Cubes. Or perhaps Shirals can be activated to work with Ward Cubes. We know that Orin’s body lay between the Pillars of the Temple (a Ward Cube construction). Maybe the Ward Cubes in that construction were somehow magically linked with the nets of Shiral crystals covering the bodies for added protection.
Deryni Magic also reminds us that Ward Cubes also contain a “psychic imprint” of their owner, which may help or hinder another Deryni’s use of that particular set. We have yet to see anyone fail to use another’s set of Ward Cubes but this would make an intriguing story. We did see Arilan use Morgan’s Ward Cubes to construct the temporary Portal at Llyndruth Meadows so that he could take Morgan, Kelson, and Duncan to the Camberian Council. Obviously Morgan’s distrust of Arilan did not impede this working, though perhaps his involvement in the ritual forced the Ward Cubes to cooperate.
We know that Deryni children learn to use Ward Cubes early in their arcane educations. Camber states that Joram learned them as his first spell. And Tiercel seems bored teaching anything as basic as Ward Cubes to Conall. However, we also know that by Tiercel and Conall’s time much magical knowledge has been lost or hidden. The Kelsonian era Deryni seem only to use Ward Cubes for setting the protective Wards Major and, of course, have no Deryni schola. Perhaps now that the Schola founded by Kelson in King Kelson’s Bride has opened, we will learn more about Deryni training.
Setting a Wards Major requires much concentration from the Deryni and provides a protected space in which to work more complex rituals. The Ward Cubes’ nomen (Prime, Seconde, Tierce, and Quarte) come from Latin defense moves in sword-fighting. Katherine points out in Deryni Magic that this fits with the Michaelines emphasis on battle, but the Michaelines appear to have developed much later than Ward Cube use. The Airsid obviously possessed greater familiarity with the uses of Ward Cubes than any Deryni we have yet met, but they do not seem to have been particularly militaristic. Codex hints that the Deryni race developed from a warlike race called the Heldurnii who fought the Byzantuyuni invaders in 249. We have no way of knowing, however, if the Heldurnii used Ward Cubes or even possessed anything akin to Deryni powers.
Once ignited and merged, the Ward Cube towers are usually activated by naming (Primus, Secundus, Tertius, et Quartus, Fiat Lux!) and configured into a Z or lighting flash design which corresponds to the naming of heralding quartering on a shield, which further underlines the militaristic characteristics of Ward Cube use.
Activated Ward Cubes provide a silvery protective dome surrounding the person or people working the ritual. While we have seen other workings in which wards extended underground, we have not seen this done with Ward Cubes. Perhaps one could be attacked from underground or a lower floor of the castle while engaged in a working inside a Ward Cube protected area.
In Saint Camber when Camber and Joram explore the black and white cube altar, Camber says that he has seen “sketches of a full dozen additional cube matrices already, and there are literal dozens more possibilities. Unfortunately, I haven’t yet figured out what any of them do, including this one--which appears to the be only one worked in three dimensions...” (Saint Camber p.310).
This suggests that earlier Deryni than Camber or the Airsid knew a great deal more about using Ward Cubes than even Camber and his children. In Camber the Heretic, Camber uses the Saltire pattern of Ward Cube configuration in an attempt to calm his own grief over Davin’s death. In The Harrowing of Gwynedd Queron describes his Gabrilite Master performing a ritual using the “Pillars of the Temple” configuration on a bluestone altar. Although Queron describes this as an ordinary altar, I wonder if the bluestone might contain some magic of its own. We see a great deal of blue stonework at St. Neot’s and later in Torenth, but we have never explored the powers these blue stones might contain.
Queron goes on to perform the ritual on the black and white cube altar, thereby raising the altar and leading to the discovery of Orin and Jodotha’s bodies. But we never find out what the ritual was originally intended to do (Joram, Evaine, and Queron speculate that it’s a purification ritual). Nor have we yet encountered any other Deryni who worked this or any similar spell.
At the end of Harrowing, Evaine walks through the Pillars of the Temple to rescue Camber from Limbo and join Rhys and Aiden on the other side. She also describes “drawing power from the warding energies, from the reservoirs of the cubes beneath his body....” which indicates that the power in the cubes can be drawn out as well as ignited.
Jesse sets Ward Cubes at the cardinal points of the octagon drawn on the floor when he, Javan, and company construct the Portal in Rhemuth Castle in King Javan’s Year. Since Ward Cubes are used at this Portal construction and at the later such undertaking with Arilan in Deryni Rising it seems that Ward Cubes may be necessary for this ritual, although this has never been stated. If Ward Cubes are required for Portal Construction, Deryni must have been using them for centuries and Ward Cubes must have been common in other Deryni lands besides Gwynedd. We know that the Torenthi have Portals, but we have never seen them use Ward Cubes. Or perhaps different cultures construct Portals in different ways? The Torenthi Moving Wards appears to complex a working to become part of a Portal construction ritual though.
Setting Wards We have seen simple and complex ritualistic ward setting. The manner of the ward setting seems to depend upon the Deryni engaging in the working, the need for speed in completing the magical task for which the wards are needed, and the cultural background of the Deryni involved. The rituals also seem to change a bit between the Camberian and Kelsonian eras, though we see more the Camberian style of warding as Kelson’s reign progresses.
We see both Camber and Joram call wards rather quickly and easily. In Camber of Culdi, when Camber is about to shapechange Crinan and Wulpher into Rhys and Joram, he merely sets four candles on the floor and ignites a silver circle around them. “Four more candles were placed on the floor, forming a five-foot square inside of which Camber bade Crinan stand... he (Camber) gestured toward the candles of the square, and a circle of silver light flared around them...” Camber of Culdi, p.131. Later, when Camber is about to become Alister, we see Joram simply call wards for the ritual after Camber asks him to do so. “Drawing a deep breath and closing his eyes, Joram raised his arms to either side and triggered the words which would set the wards....Pale, blue-white light sprang up around them, barely visible in the growing darkness."
Camber’s wards are silvery, Joram’s are blue-white, Kelson’s are red, and Charissa’s are blue. Kelson and Charissa also call wards with a sweep of the arms and a few words. It seems that a Deryni’s aura may be related to the color of the warding circle he/she creates. When Laran, Barrett, Tiercel, and Vivienne create the warding circle around Kelson, Wencit, and their allies for the four-on-four duel arcane, it contains four colors amber, silver, crimson, and blue. “Light began to glow around the four Deryni nobles, amber and silver and crimson and blue. As Laran spoke, the light spread until the circle was complete. The colors merged and coalesced as his words rolled over the circle. Ultimately this circle becomes “pale, blue-violet.” (High Deryni, p.722 -- Science Fiction Book Club 3-in-1 Chronicles of the Deryni edition).
In “Swords Against the Marluk”, Alaric uses a sword to cast a silver circle in which he performs Brion’s empowerment ritual. Later, Brion and the Marluk form a circle, red on Brion’s side and blue on the Marluk’s. Thus perhaps the color is derived from Deryni genetics -- Haldanes all are red (as is their standard) and Festils (at least the Marluk and Charissa) are blue. The “synchronizing of auras” also comes up in the Torenthi Moving Wards ritual (Codex, p. 177).
Warding usually involves casting three circles and calling the quarters. Deryni Magic tells us that the warding circles have three purposes: preparing the sacred space for the working, containing the power raised during the ritual, and preventing interference from outside sources. (p.265). All circle movement begins in the east and moves deosil (sunwise) or clockwise, around the center. The circle is first aspersed with holy water containing a pinch of salt and embodying the elements of water and earth, then censed, adding the elements of fire and air, and then cast with a sword, dagger, athame, or the first two fingers of the right hand.
The cardinal directions are represented by a Deryni who calls the appropriate archangel, or Guardian of the Quarters. Raphael, the healer and Guardian of the Air, is in the east and is usually called by a Healer. Michael, the warrior and Guardian of Fire, is in the south, and is usually called by a soldier, often a Michaeline. Gabriel, Guardian of water, is in the West. Because Gabriel is associated with the Virgin Mary, he is usually called by a woman. Uriel, Guardian of the North, is the Archangel of Death and is associated with the element of earth. Uriel, or Auriel as he is called in some traditions, is usually called by an older, wiser Deryni.
We see numerous rituals in which the Guardians of the Quarters are called and Wards are set: Cinhil’s power assumption, Camber’s scrying before the battle with Ariella, Cinhil’s sons’ power assumption, Queron’s Camberian Council initiation, Evaine’s ritual to save Camber’s soul, Javan’s power assumption, Rhysem’s power assumption, Nigel’s empowerment when Kelson goes to war, and Conall’s empowerment. Each is slightly different in the wording and the intricacies involved, yet all contain the same basic elements. Personally, I find Queron’s Camberian Council initiation, utterly breathtaking every time I read it. I especially love the part in which the warding circle is completed in three dimensions and Queron must walk the sword path to enter the keeill.
Interestingly, all of the above rituals involve at least three men. Presumably four Deryni women could complete a ritual alone, but we have to see that done. Or can they? We know that rituals often proceed better with a Healer present, but can be done without a Healer. We have met few highly trained Deryni women, other than Evaine. Joram and Queron probably made sure that Rhysel and Jerusha received excellent training. Richenda has at least enough training to participate in advanced rituals and presumably she is helping Alaric expand his skills and talents. Vivienne, Kyri, and Sofiana all possess enough power and skill to join the Camberian Council, though we have yet to see them in serious Deryni action. Nor do we know the extent of Rothana and Araxie’s abilities, though hopefully we’ll learn more about them in the book which follows King Kelson’s Bride.
Torenthi Moving Wards We first encounter the Torenthi Moving Wards in Codex Derynianus in the entry on the the Furstan, Nimur II, King of Torenth. Count Berrhones describes particating with Counts Branyng, Ungnad, and Czalsky in the honor of being the King-to-Be’s Moving Wards in his inauguration ceremony and the Girding with the Sword of Furstan. Each of the four men in the Moving Wards dresses in the color of the Archangel he will represent (gold for Raphael, blue for Gabriel, green for Uruaiel, and red for Michael). They then create a psyhic link with each other and synchronize their auras to create a protective dome over and around the King-to-Be. During the ritual the Moving Wards seem to merge with the archangels they represent.
Later, in King Kelson’s Bride, Kelson becomes a Moving Ward in Liam’s killijalay ceremony. Kelson wears blue and takes Gabriel’s Quarter as he works with Matyas, Teymuraz, and Branyg. Maintaining the “silvery sphere” of the Moving Ward throughout the long procession and ritual causes a tremendous “power drain” on the participants according to Kelson (King Kelson’s Bride, p.215). The ritual words in the killijalay and for the Moving Wards are in Greek rather than in Latin, as are most other Deryni rituals we have seen. Because of the mind merging involved, the Moving Ward both makes the participants more vulnerable to attack from each other and strengthens them when the attack comes from outside the Moving Ward, as it does from Mahael, because they can support each other.
Kelson describes learning to participate in the Moving Wards as difficult and exhausting, though the king beneath the Wards actually controls the focus and balances the energy. “Balancing the energies will not be your concern,” Azim told him....”Liam must blend the contributions of the four of you to stabilize the sphere of protection. While he does this you must merely hold steady with the image you project.” Azim goes on to say that Gabriel is the easiest position and Uriel the hardest. Is projecting the image of the Archangel in the Moving Wards anything like projecting another’s image in shapechanging? Apparently the latter is easier, since Camber and Coram are able to maintain their alter-images for years and even while sleeping.
Does the strain involved in the Moving Wards make such a working too difficult for a woman to participate? We see only men in both rituals, but given that only men can experience killijalay and be girded with the Sword of Furstan, perhaps the Torenthi only allow men to take any role in such a ceremony. But suppose a group of powerful Deryni women could perform such a ritual...what else might they accomplish?
Perhaps we will see more Deryni women setting wards and participating in rituals in the Childe Morgan trilogy. We know that Donal chooses powerful Deryni women as mothers for his magical offspring, so one would think that these women might engage in rituals.
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